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Old Jul 23, 2005, 05:35 AM // 05:35   #1
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Default This HAS to stop! ___ANET READ_____

I started to gain faith in the economy once it started to in my opinion "stabalize". What I mean is after the changes (patch wise) it really seemed unfair. Then prices leveled off and seemed more realistic to what I believe the supply entailed to the price. Moreover now the differance is FUR SQUARES ARE 610 gp NOW,HOLY CRAP, among other things. Suffice to say players are not selling to traders because of extremely poor trader buy back prices. Wow its like 9k for black dye now? The prices are too tight in reflection to demand.


Overall a economy like this is due to disapoint more than it pleases. For a video game a more realistic approach would be what makes everyone happy(or the majority anyhow).

Another note: Fur sells back for only 10 gold?????? WTF ANET something is seriously wrong with this!!!!!!!!!!

Last edited by Moltov joss; Jul 23, 2005 at 06:57 AM // 06:57..
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Old Jul 23, 2005, 06:49 AM // 06:49   #2
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Don't sell to the NPCs then. However, there are many times when people simply don't want your furs for nearly as much as the outrageous trader sells them for, so I agree.
WTF Anet. Fire the **edited: watch your language** who is screwing up our economy, give us back Riverside, and smite the greedy NPCs who are abusing capitalism.
















Please.

Last edited by Ristaron; Jul 23, 2005 at 06:50 AM // 06:50.. Reason: Forgot my manners.
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Old Jul 23, 2005, 06:55 AM // 06:55   #3
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What will keep a games economy stable is a reliable purchase and a decent buyback price. Our economy now has neither ---If supply demanded the price of say 560 for a single fursquare(and I state Im on the buying end) I would expect that it meet a reasonable price for selling a material price back to the trader. This is why our prices are soooooo high. Frankly this is lopsided player hatred based economy. If not then dont offer traders at all so I dont have to while like a little newb, even though I have 600+ hours into the game.
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Old Jul 23, 2005, 06:58 AM // 06:58   #4
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STOP ALL TRADING, sell your excess items/crafting materials/runes/etc. to the MERCHANT, that will take the items out of circulation, and you get more gold that way. This is GUILD WARS, not some economic simulator, and since we don't get to play any crafting professions, only fighters/healers/etc there is no point to having an economy in the first place.
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Old Jul 23, 2005, 07:33 AM // 07:33   #5
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"WTB fur squares for 20g, 2X the trader price!!!, wisp me!!"

sham of a mockery of a mockery of a sham.

Black dye jumped up by 4k in the space of a week.

Sort it out lads.
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Old Jul 23, 2005, 08:20 AM // 08:20   #6
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So the Trader is selling Fur Squares for 10928 a piece. So what, no one will buy them. So, you say in trade "WTB fur squares, paying 250 ea" and you will get plenty. If your lucky, I will be in the zone and I will send you a tell "how many you need, 200 ea." There are alot of players like me, we sell things at set prices. You want to pay 180 for fur, no its 200, you want to pay 300 for fur, no, its 200.
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Old Jul 23, 2005, 01:26 PM // 13:26   #7
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LOL, economy is alright, I hear so much "Give us back Riverside" I'm glad they toke it. If everyone farms there and get rich, then you have nothing to do, but if they take it away, then you have something to do, LOOK for another spot or PLAY the game, not farm the game. Its GUILD wars not FARM wars.
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Old Jul 23, 2005, 01:41 PM // 13:41   #8
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Quote:
Originally Posted by Aaaaagh
So the Trader is selling Fur Squares for 10928 a piece. So what, no one will buy them. So, you say in trade "WTB fur squares, paying 250 ea" and you will get plenty. If your lucky, I will be in the zone and I will send you a tell "how many you need, 200 ea." There are alot of players like me, we sell things at set prices. You want to pay 180 for fur, no its 200, you want to pay 300 for fur, no, its 200.
I would like to believe that there are more people like you. I'm surprised shards are still selling for 3k-3.5k when the trader is selling them for around 6k. But people see a system that is very exploitable, and a lot of people have very little patience. Plus if someone saw you selling them for 200 gold, odds are those greedy players will buy them from you and sell them right back for an inflated price.

I remember when I had a hope of purchasing fissure armour. Ugh, half way to just the chest piece. My vanity will be the death of me.
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Old Jul 23, 2005, 01:59 PM // 13:59   #9
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I'm pretty sure now the traders are set to deflate the economy and remove the amount of gold in the game. The changes in drops global, the recent low buy prices of the traders, and adding monsters to make things more challenging for Rankor/Droknars all seem to reflect this. By removing the amount of gold in the game it will eventually drop the price on everything. Now some items will always be high Max Gold X with cool attributes (which collector's items can get you very close), Black Ink. Ecto/Shards will be kept in check by the seller price by the trader.

(edit-add) I think the way arena.net wanted the game / is changing the game is that as long as you sell to merchants, use the collector's for weapons, kept your crafting materials (and convert the stuff you need from drops) as you play the game you will be able to get what you need and stay competitive as you progress through the game. There are making 15k armor which stat wise is no different a rare thing / something to work for as well as having that gold max, max bonu(s) item (which the collector items get you very close too anyway). Now for players that been playing knowing the old economy it can be very frustrating for the people that made it rich before all the changes. That and I truly think they want you to do Uw/Fow for questing to get the xp / drops for the 15k stuff and possible the new content this summer. This is my personal opinion on what I think a.net is doing with GW.

Last edited by EternalTempest; Jul 23, 2005 at 02:13 PM // 14:13..
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Old Jul 23, 2005, 02:14 PM // 14:14   #10
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On the black dye=9k thing... I collect dye for fun. I have 70 of them, all from drops. Out of 70 dropped dyes I have ONE, yes count them, ONE black dye. In my opinion, 9k may not meet the demand but it certainly meets the supply end. I wouldn't part with mine for 9k even.
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Old Jul 23, 2005, 06:08 PM // 18:08   #11
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well 9 k to buy black is quite high, but have you checked the sell prices?
1k something to buy silver dye and i got a quote to sell that was about 360 ish...im not sure if thats good or bad, but since when did it have to be that traders are making more than 50% profit? lol

oh and the 'give us back riverside'? i would just like to be able to pass thru the frelling place, and would forgo ant and ALL drops and cash just to be able to go through the area to get to Fishermans...not casue i wanna farm, but so that if at a later time i want to *get* to the fishing village, specialy if its to actually ahem, FISH lol, so i can totally bypass the damn place if its still loaded for bear, tank and fricking Preadators and Aliens >.< i mean frell......ouchies, 30 mins of die-die-die-die and oh frack it, port out and give up (and i wasnt on my own lol, i like to take my henchmen palls, since others leave them behind)
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Old Jul 23, 2005, 06:34 PM // 18:34   #12
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It doesnt have to stop at all... seriously... if the sell prices were too close to the buying prices, then the economy would never be able to slowly stabalize itself... I sell almost all my things to material traders/dye traders for Quite a bit of gold... it's my own form of farming, i just salvage everything.

Besides, for all those saying that people arent buying these things... You. Are. Stupid.

The prices only raise because people are still buying it at those prices... that's the thing... me? I buy things at high prices too... just because gold is Easy to get in this game... especially if you just play pve... but me... i like to play pvp mostly... and i still have no problem getting enough gold for items that i need...

Let me state this... I dont trade with players. And i probably wont untill there's a better trade system added in (Which will help stabalize things even more, and might even raise some prices due to sheer demand)
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Old Jul 23, 2005, 06:43 PM // 18:43   #13
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The metod is quite simple = If people buy that item - its price goes up
If people STOP bying it - prise goes down.

Selling to NPC is similar (only for rune/material npc, other prices are fixed) but you get like 34% or less the Offer price. If you want to get more - sell to player, but it requires an bigger effort.

It is quite simple as you saw - ectoplasm iand sup vigor is hotspot now - really difficult to buy but also can get you very rich.

For some items sometimes if you have other materials the Artisan npc's (expolrable areas) can get you with 25% lesser price than average npc and 10% lesser than player.
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Old Jul 23, 2005, 07:16 PM // 19:16   #14
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Quote:
Originally Posted by quanzong
LOL, economy is alright, I hear so much "Give us back Riverside" I'm glad they toke it. If everyone farms there and get rich, then you have nothing to do, but if they take it away, then you have something to do, LOOK for another spot or PLAY the game, not farm the game. Its GUILD wars not FARM wars.

I'm not a farmer btw thank you very much. I only kill stuff when i need a little extra gold ie like maybe 200gp thats it. What I do is soooo far away from even being considered farming. I buy from traders when I need that last piece of steel ingot or fur ect ect. Im not complaining about farming some amount of crafting materials and not being able to sell to the trader so I can buy 15k or fissure armor lol.
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Old Jul 23, 2005, 07:24 PM // 19:24   #15
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Quote:
Originally Posted by Arcador
The metod is quite simple = If people buy that item - its price goes up
If people STOP bying it - prise goes down.

Selling to NPC is similar (only for rune/material npc, other prices are fixed) but you get like 34% or less the Offer price. If you want to get more - sell to player, but it requires an bigger effort.

It is quite simple as you saw - ectoplasm iand sup vigor is hotspot now - really difficult to buy but also can get you very rich.

For some items sometimes if you have other materials the Artisan npc's (expolrable areas) can get you with 25% lesser price than average npc and 10% lesser than player.
Consider this, If the trader buys at poor prices that means less people sell to him thus he has less to sell back to other players thus it is more expensive.

Last edited by Moltov joss; Jul 23, 2005 at 07:26 PM // 19:26..
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Old Jul 23, 2005, 07:54 PM // 19:54   #16
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It sums it all up really when the price to kit your character out in a totally useless but nice looking silver on black outfit costs more than the armor and all your equipment combined.

The price for some dyes is more than what it costs some lame-o to rush to droknars and buy max damage weaponry for use in ascalon arena.

Some aspects of this game are a joke.

P.S the Euro lag is still EXTREME (still no reply from a.net)
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Old Jul 23, 2005, 08:14 PM // 20:14   #17
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crap. I should have waited to sell my ectoplasm then. I only got 9k per.
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Old Jul 24, 2005, 02:13 PM // 14:13   #18
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Silver dye should be cheaper, I find that dye the MOST! I've seen 7 of the 18 dyes I got, normally orange silver, and yellow.

If your not farmer, WHY do you want riverside back?
To make 200 gold, farm the wreckages in Crystal Desert.
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